Game Enthusiast & Developer

Playing games
is just the beginning.

Hey, I'm Emirhan. I obsess over game mechanics, indie development, and the art of building worlds from scratch. This is where I document the journey — from ideas to pixels.

4+
Years of Game Dev
12+
Prototypes Built
Hours of Gaming
🕹️
Currently playing
Hollow Knight
⚙️
Engine of choice
Unity / Godot
🚀
Status
Building something new
🎮
🇹🇷 Based in Turkey

From gamer to creator.

I'm Emirhan Çakar — a passionate gamer turned indie game developer. What started as countless hours losing myself in other people's worlds became an unstoppable drive to build my own.

I believe great games aren't just entertainment — they're experiences that shape how we think, feel, and connect. My ambition is to build games that leave a lasting mark on players the way my favorites left one on me.

On this blog, I write about game design theory, development diaries, reviews, and everything in between. Whether you're a player or a builder — pull up a chair.

Unity Godot C# GDScript Pixel Art Game Design Prototyping iOS Dev
" Every great game started as a ridiculous idea someone refused to give up on. I'm still holding on to mine. "

— Emirhan Çakar

// Latest Posts

From the blog

Game design breakdowns, dev diaries, and hot takes on the games I can't stop thinking about.

🕹️
Game Design
Why "Game Feel" is the Most Underrated Design Element
Juice, polish, and the invisible magic that makes tapping a button feel satisfying. Let's talk about it.
🌍
Dev Diary
Building My First Mobile Prototype: What I Learned the Hard Way
Six weeks, three total restarts, and one very broken build. Here's what the process actually looks like.
⚔️
Review
Hollow Knight and the Art of Saying Nothing (but Meaning Everything)
How Team Cherry built one of the most emotionally resonant games of our generation with almost no dialogue.
📱
Mobile Dev
Designing for Thumbs: Mobile UX Rules Every Game Dev Should Know
Desktop habits will kill your mobile game. Here are the principles that changed how I think about touch controls.
💡
Opinion
The Indie Game Dream is Real — But Nobody Talks About the Grind
Passion is the starting line, not the finish. An honest look at what it really takes to ship an indie game.
🔧
Tools
Godot vs Unity in 2026: My Honest Take After Using Both
I've shipped prototypes in both engines. Here's where each one shines and where each one frustrates me.
📬

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